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Quill.

1. Start Mountain Climb

With setup ready, give Mountain Climb its title and rescue story.

You play a meteorologist. During a mountain storm, your radio carries your own voice from ten minutes ahead, guiding you to a summit station.

Inside, follow the beacon’s cable to a tripped breaker. Restore power, light the beacon, then send the messages you heard earlier. A stranded climber reaches shelter as the clouds open. The ten minutes are part of the story; play at your own pace.

An amber-coated meteorologist faces snowy ledges and a summit station glowing through clearing clouds.
Concept art: one possible version

Send this in the same conversation. $quill-tutorial guides each lesson and coordinates the work:

$quill-tutorial Start Mountain Climb. Keep the meteorologist, forgiving climb, summit station, radio mystery, and hopeful rescue. Create original characters, scenery, voices, music, and sound as we go. Show me the story brief to approve, then create the title screen.

Read the game description. Request changes or say “I approve this brief.” Then open the assistant’s preview link.

You’ll review a design, make it playable, then finish the story. Pause or ask for help anytime. Use the desktop and phone review steps.

The title screen says Mountain Climb, and the brief describes the game you want to make.

Next: Create your meteorologist →