1. Describe your game
Describe the game you want to build now that setup is ready.
Space Fighter is the tutorial’s name; choose your own title, ship, setting and rules. Edit the example below, then send it in your tutorial conversation.

$quill-tutorial Start my Space Fighter tutorial. My idea is a single-player spaceship flying through one short stage over a pixel-art alien planet. Scenery moves down the screen to suggest upward flight. A few forgiving enemies lead to one boss. Losing restarts the whole stage.
Help me choose my ship, setting, title, goal and controls, one question at a time. Show me a short description to approve before building, and save my choices for later lessons.Answer your assistant’s questions with your own ideas or say “Choose a simple option for me.”
You’ll review designs, add play, then finish the stage. Pause or ask for help anytime. Use the desktop and phone review steps.
Idea checkpoint
Section titled “Idea checkpoint”Read the description. Check who you control, where you fly, how you steer and fire, and what losing and winning look like. Ask for changes until it matches your idea, then say “Use this description.”
Next: 2. Create your ship →