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Quill.

7. Add music and sound

Give your playable game its own sound and clear title screen.

Tell your assistant a musical mood, such as adventurous or mysterious. Choose actions to hear clearly: firing, taking damage and winning may be enough. Add conversations or voices if they suit your game. Then send:

$quill-tutorial Add original music in my chosen mood and clear action sounds to my Space Fighter game. Keep my accepted art, title and rules. Make the title screen and control help readable on desktop and phone. Give me the play link and show me how to listen and mute.

Open the link and play with sound on. Listen as the music repeats, and through damage, victory and replay. Try mute, then turn sound on again. Read the title and control help on your phone too.

If needed, request a change: “Lower the firing sound so I can hear the damage warning, and keep the music.”

Listen again after any change. Background music repeats smoothly; ending music finishes deliberately. Warnings remain audible and firing sounds comfortable. Check clear speech if used. Mute works, and sound changes cleanly through victory and replay. The title and controls match your choices.

Tell your assistant “Keep this sound and title screen.”

Next: 8. Review and share your game →