Skip to content
Quill.

3. Create your level

Build your chosen setting around the ship you accepted.

In your tutorial conversation, describe two or three things you want to fly past. For example: “Purple crystal canyons, pale rivers and a ruined landing pad.” Then send:

$quill-tutorial Build my Space Fighter scene using my accepted ship and setting. Show its beginning, middle and end at desktop and phone game sizes. Give me a review link and controls for looking around. Ask me to approve the scene before finishing it.

Open the link and use those controls to inspect the scenery. Look for clear space around your ship and room to see ahead.

If needed, ask for an improvement: “Lower the crystals’ brightness beneath the flight area and keep the canyon shapes.” Choose a change that suits your setting.

Inspect the scene from beginning to end, including any changes. Your ship stands out, scenery joins smoothly and the phone view leaves room to see ahead. Tell your assistant “Keep this scene.” Flying through it comes next.

Next: 4. Add steering and scrolling →