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Quill.

8. Finish your game

Play Mountain Climb from its title screen to the rescue and decide what is ready to share.

Send:

$quill-tutorial Review the complete Mountain Climb we made. Finish the title screen, loading text, and control help. Check the full climb, safe retries, station actions, matching radio messages, and visible rescue. Give me the finished game's preview link, controls, and desktop and phone views to review. Save my accepted choices and next step so we can continue later.
  1. Open the preview and choose New Game. Hear the messages, climb, miss a jump, and try again.
  2. Reach the station, restore power, light the beacon, and deliberately transmit. Watch the climber arrive as the sky clears.
  3. Reopen the completed game: the rescue remains complete. Try New Game to begin Mountain Climb again.
  4. Review the desktop and phone layouts and listen to the finished music, voices, and effects.

You can finish the story. The climb feels forgiving, the radio messages match, and the rescue provides a hopeful ending. Tell your assistant what to change, or say “I approve this game.” Then choose to keep building or share it below.

To resume later, open the same project and send: $quill-tutorial Continue my Mountain Climb tutorial from where we left off.

Next: Keep building → or share your game →.